A Tune Created for AI
A few days ago, after a morning in the music room I had a track I thought was ok, wanted to upload to YouTube, but couldn't help thinking it really needed some visuals to go with it. Last year, with the help of Claude, I made Hillside, a set of generative visualizations for a set of tracks I'd recorded (live here). It runs in a browser, canvas-based JS. So I dug that out and spent many hours with Codex trying to get it to render to mp4. It really was a gruelling session. Codex went down many blind alleys to get anything properly rendering. In the process managed to mess up the original generative algorithm. But it finally managed to get it to render one of the visuals as a reasonable vid (result here).
I couldn't help anthropomorphising Codex a bit. It'd put so much effort in. So then I asked it to make the kind of generative video setup you'd like to see, tell me what you want and I'll make the sounds. Twenty minutes later Codex had built something, and gave me a brief.
Tides
Tides is intended for quiet, spacious, late-night ambient techno.
Music Brief
- Around 95-115 BPM, with a slow pulse but not sleepy.
- Deep rounded kick, soft sub-bass, and lots of negative space.
- Small delayed percussion clicks, filtered noise, and occasional metallic ticks.
- Warm pads or drones that slowly change harmony.
- No huge drops; more like pressure, drift, and small details emerging from darkness.
There was also a description of the visualization etc, here : tides.md
This morning I created something vaguely along the lines of the brief. I've been having a lot of fun recently creating VST plugins with Codex, so this was a good opportunity to try them out. The sounds are about 50/50 the Downspout Plugins and the modular rack (including neurotic firmware on a module to give the bass a bit of grit).
Then tried Codex's new visualization renderer. Took about an hour and the result was a bit disappointing. Some expanding circles and some very faint wavy lines.
But I saw the potential... Ok, I asked for the circles to be wavy, the faint lines to be more visible, and please add some procedurally generated sea creatures.
Another hour later, this was the result Tidepool. It looks like it might feature in a 20th century kids TV animation. But I'm happy with it.